I know I have a reaallly long thread about Wii U, but I wondered whether to continue that trend. Obviously, this is kind of its own thread.
One thing I wonder is why it would take this many months to reach 35 hours of playing "Nintendo Land"?!! I think I officially brought the Wii U home on 11/10/2016 and had it connected on 11/11 or 11/12. I have so many games that I was skipping around. The only one I've played to almost 100% completion has been "The Wind Waker HD," and I believe that took over 115 hours!
In a game like "Nintendo Land," 35 hours sounds like a lot, but it averages out to less than three hours per attraction. I wonder how much of the time has been me playing the pachinko game for more prizes. I'm 70% complete in terms of winning prizes. I think I've won 2,090 coins, and then 140 prizes (almost 15 coins spent per prize). In the overall game, though, I seem to be somewhere around 30% or 1/3 complete.
You can win a star at each attraction. For "Mario Chase," that means playing 30 times, or about an hour (if Mario won every time, and not including the replays or the other screen). That just seemed to be time-consuming, or not as fun with only two players. I've read somewhere that the stages scale larger when more people play? I haven't asked my mom to play yet. I was able to guess how you earn most of the stamps (five total). Right now, the only thing I have left to earn is the stamp where Mario wins 10 times. I guess I've played a bunch of rounds where I was the Toad player and kept capturing myself? Either that, or I haven't been Mario often enough. It kind of felt like "cheating" to get a few of the stamps, like a 20 second capture (I only managed 19 - not exactly at 20 seconds). After I get that last stamp, though, I'm kind of done with the attraction? I mean, it would depend on having people over and if they wanted to play the game. As far as I know, there are only three stages to unlock. My favorite thing is to avoid the Yoshi carts when they're not really tracking you.
The bummer when I finally won that star was how the TRAIN blocked me from seeing Monita do her magic to put it above the entrance. I think I have four stars out of the 12 attractions. I doubt I've earned any in the team-based games where you can also play alone. "Mario Chase" was the first two player minimum game where I earned a star. I know I've played in Luigi's Mansion at least 15 times. In the Animal Crossing game, I'm not sure. I only seem to have two stages available.
In the other single player games (six of those?), I was surprised how many of them already awarded me a star. I've probably done most of what's possible in "Takamaru's Ninja Castle." The one stamp I'm missing could be for playing a perfect game (meaning no damage taken, or you literally defeat EVERY ninja?). That also feels like a really short game. You pretty much repeat the same stages twice, but on a higher difficulty (not even a new set of bosses). I think "Yoshi's Fruit Cart" awarded me a star for clearing 20 gates. There are 50 of them in the game! I probably haven't seen much past the 25 to 30 range. Whenever you have to start pushing levers to change the spikes, I get confused or impatient. And then, I think it's "Balloon Trip Breeze," where I'm not sure what I did to get a star. I've seen a video with someone clearing the whole minigame, and I definitely didn't get that far. Whenever I play now, I usually die somewhere around the second day.
I'd say the most frustrating games are Donkey Kong and the Octopus Dance. I keep getting farther as I'm playing more rounds of Donkey Kong. The thing is, I wish you could start from your previous checkpoint in a new game. Right now, the tricky section seems to be this place where you need to hold the GamePad totally level while hitting L at the right time to raise some platforms.
In the Octopus game, I really hope there's a fixed pattern in some of the early rounds, or that I could write down the patterns. I've seen a video of someone clearing all the stages (even the extra round), and I wonder if I'll EVER be that good. I thought it was hard just to remember the two arms going in opposite parallel directions. I've seen where one is up and the other one is pointing right or left. Then, you have to start from both being up, and rotate the two sticks in opposite directions (one counter-clockwise, one clockwise) to make them point sideways or down. If that's not crazy enough, the bonus round messes with the timing. Instead of three beats every time, he stops at two. He even goes up as high as seven.
That seems to leave Captain Falcon's event (really "F-Zero," but they don't use the "F-Zero" name?). I know that I've been to stage 11, but I keep hitting the red bombs. I could see eventually getting to the end. I'm not sure about the 12 bonus areas, though. That's sort of another game where it's like, I've cleared 1-8 ten times already. Why can't you start me at area 9?
Then, I could definitely see the other multiplayer games (where it's technically possible to play alone) taking the longest time to complete or master. I think I've made the most progress in the Pikmin game, but I've actually played Metroid more than any other attraction. I want to get skilled at the Metroid game, because that was originally going to be a "Star Fox" attraction. Plus, I think the controls are similar to "Star Fox Zero," which I hope to own at some point.
I almost forgot to mention the overall stamps. My game is saying 25 out of 80, which was also how I guessed I'm maybe 1/3 of the way along. I know that Metroid and Zelda seem to have some extra stamps that might require two players.
How many hours do you think it takes to 100% this game, then? I would be willing to invest at least 70 hours and then see how far I've gotten.
Meanwhile, I'm not sure when to debut these games I haven't played at all:
DK Country Tropical Freeze
Disney Infinity (first edition)
New Super Mario Bros. U
Super Mario Maker
Twilight Princess HD
Pokken Tournament
Breath of the Wild
This is my list of games that I've started, but I'm partially complete:
Disney Infinity 2.0
Super Mario 3D World
NES Remix Pack
Captain Toad: Treasure Tracker
Super Smash Bros.
Mario Kart 8
I was hoping to get all three versions of Disney Infinity on Wii U, since I think it's the only console to have all three games in the collection. After that, it's just things like "Jeopardy!," "Wheel of Fortune," and possibly "Star Fox." I'm not even sure if I'd like the original "Xenoblade Chronicles," let alone the sequel on Wii U.
One game at a time, right? I think I'm only averaging 20 playing hours a month, and some months I didn't play for a few weeks at a time. I keep getting upset that I missed out on the GameCube port adapter at retail price (now selling for at least $65 new). I thought I could wait on the Yoshi Wii remote plus, and they're sold out on Nintendo's store. For Pete's sake, they're not even stocked up on white and black Wii remotes or the white nunchuk (except refurbished)! I realize Switch is their thing now, but Wii U stuff keeps disappearing, like the extra capacity battery. Should I just buy a regular one now before those sell out? My biggest concern with trying to play Wii U more than a few years from now is probably the rechargeable batteries and how long they might last. This is the first Nintendo console system I can think of where you don't have all wired accessories, or a way to put regular AA batteries in a Wii remote and then attach a wired controller. Yes, it's awkward to plug the extra controller into a remote, but I know that would still work years from now. What happens when the proprietary battery inside of the Pro controller stops working?
Yep! That's a lot of ground covered by one post. Bottom line: I enjoy most of "Nintendo Land," even if nearly every game literally started as a demo to test out how many different ways you can use the GamePad.
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