My plan was to finish the 20th heart container on my home island (a pig has to dig it up for me), and then work on the "Savage Labyrinth." All I can figure is, could there be one more heart piece that won't unlock unless you collect the one on the home island first?
For now, I have a guide printed out with all 44 locations and the requirements. I'm going back to those specific islands and completing some mini-dungeons or puzzles for what might be the third or the fourth time.
There are some where it would've appeared in a mailbox about 100 hours ago on my save file, so I kind of go by memory and assume I would have collected that heart piece. In some cases, I was running into the "Big Octo" battles before I really wanted to hunt for those creatures, and I'm not sure if I picked up whatever they left behind, or if I realized that it could be a heart piece. It's hard to tell if the Octos ever come back after you've defeated all of the eyes, or if the treasure chest might still be underwater and marked with a light ring.
Maybe the weirdest heart piece location is in the Rock Spire quadrant, where there are just supposed to be gun/cannon ships, with one of them dropping a chest with the heart piece inside. Usually, I would just sink those enemies without thinking about collecting whatever rupee comes flying toward the boat. Currently, I couldn't find any of the cannon ships near the Rock Spire Island.
What I'm afraid of is that I might NOT be able to find all the pieces, since I printed out the guide pretty late in my save file, and I wasn't checking off the list all along. In that case, I'd just settle for 19.75 hearts and complete the game this time around. Then, I'd start over again on the second quest and pay more attention.
Right now, I think I know all that's left to complete. The "Savage Labyrinth" was a weird name for that portion of the game. What I mean is, I picture a labyrinth as some kind of corn maze, or the puzzles where you try to draw a line from the start to the finish without getting stuck. This area just felt like five or ten rooms per each temple theme in the game, and it was similar to some of the caves in other parts of the game. Maybe half of the rooms aren't that hard, but I'd say that mostly applies to the first 30 floors/rooms. You''re required to open a chest around floor 30, and then it seemed to make me exit before I wanted to exit. There's a big elephant statue that reminded me of the Earth Temple, where you had to shine a light on it with your mirror shield to make it disappear. Sure enough, that opens up probably 20 more floors. I think I got ALL THE WAY to the last room, with these fire-breathing statues around the walls and a ton of the Darknut enemies (maybe the Mighty variation, and I'm missing that picture in the figure gallery). They killed me, and I had run out of extra potions.
Speaking of the figure gallery, I've submitted 118 pictures to be carved. I think that would add up to 126 or 127 statues. I have the Darknut with no shield now (just a sword). The variety with the shield is already in the gallery from a few weeks back. Four rooms should be totally filled and complete. One room currently LOOKS complete, but there's a big gap where the bonus statue will probably appear when I finish the whole collection. The Dragon Roost Island room is only missing Kogoli, since he disappeared from the game after the Earth Temple became available. After that, it's just six more major enemies/bosses: Mighty Darknut, Puppet Ganon, and the three bosses from the temples before you access Hyrule Castle for the first time.
Pretty much, there's not a whole lot of game left. I want to finish double-checking all the heart piece locations. After that, I can pick up the one on Outset Island, and complete every floor of the "Labyrinth" (it should award you with something called the "Hero's Charm," even if I might not use it). Now that I'm thinking about the last time I died, why didn't I use the Magic Armor? I've spent most of the game not using that item.
After that, it could just be some weird OCD things. I've been trying to get rid of everything from my Spoils Bag. I think that holds three kinds of Chu jelly (red, green, and the rare blue type), feathers, joy pendants, Boko Baba seeds, skull necklaces, and knights crests (belts or belt buckles dropped by the Darknuts). There's only one woman who seems to accept the joy pendants from you, and I already gave her 77 of them! Her hair even looks like a butterfly/pendant design. Only one character will take 20 feathers from you, so I think you need to sell the rest. The catch is how Beedle only seems to buy back 20 of those from you. I'd have to remember that on the next playthrough. You can turn the jelly and seeds into potions, and then just drink all four of them while you're at full health and magic. I think I'm stuck with some extra knight crests, but one greedy man on Windfall Island might take all the skull necklaces in my bag and convert them to rupees.
There's one minor puzzle I just noticed the other day (inside of the beach cabana). It's kind of like a picture cut up into squares, but one is missing, and you're only allowed to move the squares around by using that empty space. It's almost like a flat Rubik's cube, then? It might be too hard for me to figure out without a guide/cheating, and I'm not sure what you can win as a reward.
After all that, I can FINALLY go back to underwater Hyrule and complete the rest of the story. I'm trying not to spoil that part for myself. My hope would be that it's sort of a traditional dungeon, but I think you need to fight almost every previous temple boss in the game, so there might not be many other dungeon elements.
With only four days left in the year, finishing the story might not happen in 2017! I don't think it'll be too far into 2018 when it happens, though. It would be hard to give a score for the overall game on a 10 point scale without finishing the last castle, but I'm probably near the 9.1 or 9.2 range right now. IGN gave the HD remake a score of 9.8.
Phew! I think I've played this game 52 times now, for a total of 111 hours and 25 minutes! That's kind of why I doubt it's much lower than a 9.0. Why else would I try to find EVERY hidden chest, every piece of heart, or the other collectibles and optional items?
You know what else is crazy? It's supposed to take a base time of maybe 200 hours to partially complete the major goals in "Breath of the Wild." Would that translate into about three years the way I play these games?!! I haven't continuously played "The Wind Waker" this year, but I started back in March and I'm still trying to complete the main story.
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