Produce a toy?
Produce a fine accurate replica?
Sell 5000 kits? 25000?
Low paid workers?
Part time workers?
People who have never seen a Ship? Or tank, or fighter jet?
People who designed a toaster the week before?
Define a need. Market research? Polls? Competition? Age group? History? Income range?
Set a schedule.
Assign team members.
Assemble documentation, if available. Or copy competitor.
Assess parts breakdown and complexity.
Review final design, produce test run.
Reassess, redesign, another test run. Repeat, repeat, repeat.
Final approvals, packaging, distribute.
Team could be one person, or a couple of dozen.
Could be one CAD guy, or a dozen.
Might be an engineer, but probably not.
Might have good research, might not.
Might find mistakes, might not. Sometimes it's hard to see something when you've been looking closely for a long time.
Might fix mistakes, might be too expensive, or time consuming.
Whew, I'm tired of typing.
: This isn't a bash Trumpeter post, nor is it a
: post suggesting I know what I am talking
: about, but I have a question that I hope
: someone has some insight into:
: When manufacturers engineer a kit, why are
: there so many errors? I see people on this
: board that can quickly identify what is
: wrong with a kit. If these people on this
: board can do it, why can't a manufacturer
: see what is wrong? Why can't they notice
: that their kit is not as correct as it can
: be? I realize that perfection is probably
: not realistic, but it is amazing to me some
: of the errors I have seen pointed out by
: this board.
: Aren't there enough pictures, plans, etc
: that they can engineer a reasonably accurate