Posted by The Mad Cacti on 2/19/2005, 5:52 am, in reply to "hide a part of a hero picture" Anyway, the two commands that you must use in combination to get one of the 8 frames are set hero direction (who,direction) direction is 0-3 and frame is 0 or 1. To get the nth (0 to 7) frame, do set hero direction (npc,n/2) --Previous Message--
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Do you mean use all 8 frames in the hero walkabout set?
You can't do that, because there is not 'set hero frame' command. There is one for npcs though, so I recommend using npcs. The hero should not disappear if you put no wait commands between destroying the npc and moving the hero to the same place.
set hero frame (who,frame)
set hero frame (npc,(n,mod,2))
: I am making an scene on which the hero is on a bed and
: he gets up. As changing from an npc to the hero or
: from a hero to another one, would make him disapear
: for a few seconds.
:
: I am thinking on using a whole picture set to changes
: of pictures as natural as possible. Could someone
: explain me how to make an animation using a whole
: picture set (8 pictures) without making the hero
: walking to an X,Y location ?
:
: As I am very good to make myself missunderstood feel
: free asking any further question if you don't see what
: I mean.
: As always thanks very much in advance !
:
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